CoP "Rewards" Guide


Many players see Al'Taieu access as the one big reward in the CoP missions, similar to how Ru'Ann Gardens access was the main reason everyone does the Zilart storyline. The path to Sea is long and somewhat frusterating, but there are numerous smaller rewards along the way to encourage players and keep them going. I've tried to chronicle the rewards on this page as best I can.

This page has inevitable spoilers about areas to visit and mosters you fight. You are warned.


Access to New Areas

The CoP areas are more than just places for missions. Like normal zones, they have quests, notorious monsters, and rare items to farm. Each time you gain access to an area the quests you can do and items you can farm increase. ENMs based on that zone also become avaialble. You can even form experience point parties in these "dungeon" zones. In fact, you get double merit points if you defeat any enemy in a level-capped zone!

The mission number signifies the minimum mission you must be on to be allowed into the area, assuming you've done all the cutscenes as well.
Area
Mission
Promyvion- Dem, Holla, Mea
1-2
Lufaise Meadows, Misareaux Coast, Tavanizan Safehold
2-2
Phomiuna Aqueducts
2-3
Riverne - Site #A01
2-5
Riverne - Site #B01
4-2
Sacrarium
4-3
Promyvion - Vazhl
5-2
Al'Taieu 8-1
Limbus
8-1
Grand Palace of Hu'Xzoi
8-2
The Garden of Ru'Hmet
8-3
Empyreal Paradox 8-4

If its not on there, then you don't need to complete any CoP missions to get into it. So someone who has never stepped foot in Promyvion can still get experience in Bibiki Bay, do the ENM in Oldton Movapolis, and die to Tiamat in Attowha Chasm.


Tangible Reward

As far as items you, you have to a long way into CoP to get anything.
Reward
Mission
Tavnazian Safehold town / quests
2-2
Tavnazian Safehold auction house (Jeuno)
4-1
Ducal Guard's Ring
6-4
Tavnazian Ring
8-1
"CoP Ring"
8-4

Tavnazian Safehold and all of its early quests are available to you the moment you beat your last Promyvion. As you progress in chapters, more quests become available. The Safehold gets hooked to Jeuno's auction house after you beat mission 3-5.

The Ducal Guard's Ring has 5 charges and will teleport you directly to the Archduke's palace in Ru'Lude Gardens.

The Tavnazian Ring will teleport you directly to the Tavnazian Safehold. It only has one charge, but recharges itself every 24 real hours.

The "CoP Ring" is obtained after beating the last mission and viewing a great number of cutscenes. There are three possible rings: a mage ring, a tank ring, and a melee ring. They are easily among the most powerful rings in the game as they grow with your characters and offer very useful bonuses directly related to your jobs. They can all be equipped by any job at level 30, but are obviously designed with certain rolls in mind. Despite your job you can pick any ring you want, but only one of the three. You can't toss your ring and get another one later so treat it well.

Ring
All levels
Levels 30-44
Levels 45-59
Levels 60-74
Level 75
Tamas Ring
("mage ring")
Enmity - 3
MP + 15
MND +2, INT +2
MP + 20
MND +3, INT +3
MP + 25
MND +4, INT +4
MP + 30
MND +5, INT +5
Rajas Ring
("melee ring")
Store TP + 5
Subtle Blow +5
STR + 2, DEX + 2
STR + 3, DEX + 3
STR + 4, DEX + 4
STR + 5, DEX + 5
Sattva Ring
("tank ring")
Enmity + 3
HP +  15
VIT + 2, AGI +2
HP + 20
VIT + 3, AGI + 3
HP + 25
VIT + 4, AGI + 4
HP + 30
VIT + 5, AGI +5

In case that isn't too clear, a level 50 character wearing the Tamas Ring would have Enmity-3, MP+20, MND+3, INT+3.  A level 75 with the same Tamas Ring would have Enmity-3, MP+30, MND+5, INT+5. Get it? A good reward indeed.

Sadly, there is an obvious lack of a ring that enhances CHR. Perhaps decisive proof that SE hates Bards and Beastmasters?


Titles

Many players enjoy having cool titles to impress the people that check them in Jeuno. Because the CoP missions are long and difficult, players wear their titles gained from CoP missions as badges of pride just like any piece of equipment. Here is a list of titles gained from the missions and enemies in the Chains of Promathia campaign.

The mission signifies what mission the title is gained on. Usually the title is gained at the end of the mission, but some cutscenes in the middle give titles too.
Title
Mission
Ancient Flame Follower
1-3
Dead Body
2-1
Tavnazian Traveler
2-5
Transient Dreamer
3-5
Nag'molada's Underling 4-2
The Lost One 4-4
Frozen Dead Body
5-2
Tenzen's Ally
5-3 (Tenzen)
Companion of Louverance
5-3 (Loverane)
Ulmia's Soulmate
5-3 (Ulmia)
Treader of an Icy Past 5-3 (all three)
Branded by Lightning
6-4
Esha'ntarl's Comrade in Arms 7-2
Prishe's Buddy 7-3
The Chebukkis' Worst Nightmare 7-4
Seeker of the Light
8-1
Warrior of the Crystal
8-3
Banisher of Emptiness
8-4

Every time you defeat a CoP notorious monster, you regain the title just like with title-giving normal notorious monsters.
Title
Monster
Dreambreaker
Diabolos
Mist Melter
Ouryu
Delta Enforcer
Shikaree X, Y, Z
True Companion of Lourverance
Snoll Tzar
Omega Ostracizer Omega
Ultima Undertaker
Ultima
Unquenchable Light
Tenzen
Averter of the Apocolypse
Promathia


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